// Github: https://github.com/shdwjk/Roll20API/blob/master/Base64/Base64.js // By: The Aaron, Arcane Scriptomancer // Contact: https://app.roll20.net/users/104025/the-aaron // modified from: http://www.webtoolkit.info/ const Base64 = (() => { // eslint-disable-line no-unused-vars const version = '0.3.2'; const lastUpdate = 1576507905; const keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; const checkInstall = () => { log('-=> Base64 v'+version+' <=- ['+(new Date(lastUpdate*1000))+']'); }; // private method for UTF-8 encoding const utf8_encode = (string) => { let utftext = ''; for (let n = 0; n < string.length; n++) { let c1 = string.charCodeAt(n); if (c1 < 128) { utftext += String.fromCharCode(c1); } else if((c1 > 127) && (c1 < 2048)) { utftext += String.fromCharCode((c1 >> 6) | 192); utftext += String.fromCharCode((c1 & 63) | 128); } else { utftext += String.fromCharCode((c1 >> 12) | 224); utftext += String.fromCharCode(((c1 >> 6) & 63) | 128); utftext += String.fromCharCode((c1 & 63) | 128); } } return utftext; }; // private method for UTF-8 decoding const utf8_decode = (utftext) => { let string = ''; let i = 0; while ( i < utftext.length ) { let c1 = utftext.charCodeAt(i); if (c1 < 128) { string += String.fromCharCode(c1); i++; } else if((c1 > 191) && (c1 < 224)) { let c2 = utftext.charCodeAt(i+1); string += String.fromCharCode(((c1 & 31) << 6) | (c2 & 63)); i += 2; } else { let c2 = utftext.charCodeAt(i+1); let c3 = utftext.charCodeAt(i+2); string += String.fromCharCode(((c1 & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63)); i += 3; } } return string; }; const encode = (input) => { let output = ''; let i = 0; input = utf8_encode(input); while (i < input.length) { let chr1 = input.charCodeAt(i++); let chr2 = input.charCodeAt(i++); let chr3 = input.charCodeAt(i++); let enc1 = chr1 >> 2; let enc2 = ((chr1 & 3) << 4) | (chr2 >> 4); let enc3 = ((chr2 & 15) << 2) | (chr3 >> 6); let enc4 = chr3 & 63; if (isNaN(chr2)) { enc3 = enc4 = 64; } else if (isNaN(chr3)) { enc4 = 64; } output = output + keyStr.charAt(enc1) + keyStr.charAt(enc2) + keyStr.charAt(enc3) + keyStr.charAt(enc4); } return output; }; // public method for decoding const decode = (input) => { let output = ''; let i = 0; input = input.replace(/[^A-Za-z0-9+/=]/g, ""); while (i < input.length) { let enc1 = keyStr.indexOf(input.charAt(i++)); let enc2 = keyStr.indexOf(input.charAt(i++)); let enc3 = keyStr.indexOf(input.charAt(i++)); let enc4 = keyStr.indexOf(input.charAt(i++)); let chr1 = (enc1 << 2) | (enc2 >> 4); let chr2 = ((enc2 & 15) << 4) | (enc3 >> 2); let chr3 = ((enc3 & 3) << 6) | enc4; output = output + String.fromCharCode(chr1); if (enc3 !== 64) { output = output + String.fromCharCode(chr2); } if (enc4 !== 64) { output = output + String.fromCharCode(chr3); } } output = utf8_decode(output); return output; }; on("ready",()=>{ checkInstall(); }); return { encode: encode, decode: decode }; })();