A Twitch.tv viewer reward and games system.
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module.exports = ClientAuthenticationPacket;
function ClientAuthenticationPacket(options) {
options = options || {};
this.clientFlags = options.clientFlags;
this.maxPacketSize = options.maxPacketSize;
this.charsetNumber = options.charsetNumber;
this.filler = undefined;
this.user = options.user;
this.scrambleBuff = options.scrambleBuff;
this.database = options.database;
}
ClientAuthenticationPacket.prototype.parse = function(parser) {
this.clientFlags = parser.parseUnsignedNumber(4);
this.maxPacketSize = parser.parseUnsignedNumber(4);
this.charsetNumber = parser.parseUnsignedNumber(1);
this.filler = parser.parseFiller(23);
this.user = parser.parseNullTerminatedString();
this.scrambleBuff = parser.parseLengthCodedBuffer();
this.database = parser.parseNullTerminatedString();
};
ClientAuthenticationPacket.prototype.write = function(writer) {
writer.writeUnsignedNumber(4, this.clientFlags);
writer.writeUnsignedNumber(4, this.maxPacketSize);
writer.writeUnsignedNumber(1, this.charsetNumber);
writer.writeFiller(23);
writer.writeNullTerminatedString(this.user);
writer.writeLengthCodedBuffer(this.scrambleBuff);
writer.writeNullTerminatedString(this.database);
};