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2 Commits
7ffbce83c1
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e9731f9a90
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e9731f9a90 | |||
7487d3d390 |
@ -17,7 +17,7 @@
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{% set navigation_bar = [
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{% set navigation_bar = [
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('/', 'index', 'Home', false),
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('/', 'index', 'Home', false),
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('/handbook', 'handbook', 'Handbook', false),
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('/handbook#detailed-table-of-contents', 'handbook', 'Handbook', false),
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(player_bar, 'section', 'Player Resources', false),
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(player_bar, 'section', 'Player Resources', false),
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(judge_bar, 'section', 'Judge Resources', false),
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(judge_bar, 'section', 'Judge Resources', false),
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('https://reddit.com/r/PalismaACKS', 'subreddit', '/r/PalismaACKS', true),
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('https://reddit.com/r/PalismaACKS', 'subreddit', '/r/PalismaACKS', true),
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@ -51,7 +51,7 @@
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</form>
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</form>
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</div>
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</div>
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<div class="uk-width-1-3">
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<div class="uk-width-1-3">
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<h4>Henchmen GP Shares</h4>
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<h4>Henchmen XP Shares</h4>
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<table id="hench_shares" class="uk-table">
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<table id="hench_shares" class="uk-table">
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<thead>
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<thead>
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<tr>
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<tr>
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@ -760,8 +760,28 @@ const repeatingSum = (destinations, section, fields, ...extras) => {
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save_sp: saves[4],
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save_sp: saves[4],
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attack_throw: saves[5]
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attack_throw: saves[5]
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});
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});
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let title = getClassLevelTitle(v.level, v.class);
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setAttr({classtitle: title});
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});
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});
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});
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});
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/* PC Class Default Titles */
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const class_titles = {
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// 1,2,3,4,5,6,7,8,9,10,11,12,13,14
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'Fighter': ["Man-at-Arms", "Warrior", "Swordmaster", "Hero", "Exemplar", "Myrmidon", "Champion", "Epic Hero", "Warlord", "Warlord", "Warlord", "Warlord", "Warlord", "Overlord"],
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'Assassin': ["Thug", "Enforcer", "Torturer", "Slayer", "Destroyer", "Executioner", "Blackguard", "Assassin", "Master Assassin", "Master Assassin", "Master Assassin", "Master Assassin", "Master Assassin", "Grandfather of Assassins"],
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'Explorer': ["Scout", "Outrider", "Forester", "Explorer", "Guide", "Tracker", "Pathfinder", "Ranger", "Warden", "Warden", "Warden", "Warden", "Warden", "Lord Warden"],
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'Mage': ["Arcanist", "Seer", "Theurgist", "Magician", "Thaumaturge", "Enchanter", "Sorcerer", "Mage", "Wizard", "Wizard", "Wizard", "Wizard", "Wizard", "Archmage"],
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'Cleric': ["Catechist", "Acolyte", "Priest", "Curate", "Vicar", "Rector", "Prelate", "Bishop", "Patriarch", "Patriarch", "Patriarch", "Patriarch", "Patriarch", "Theocrat"],
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'Bladedancer': ["Blade-Initiate", "Blade-Daughter", "Blade-Singer", "Blade-Weaver", "Blade-Sister", "Blade-Adept", "Blade-Dancer", "Blade-Priestess", "Blade-Mistress", "Blade-Mistress", "Blade-Mistress", "Blade-Mistress", "Blade-Mistress", "Mistress of All Blades"],
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'Thief': ["Footpad", "Hood", "Robber", "Burglar", "Rogue", 'Scoundrel", "Pilferer", "Thief", "Master Thief", "Master Thief", "Master Thief", "Master Thief", "Master Thief", "Prince of Thieves"],
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'Bard': ["Reciter", "Versifier", "Archivist", "Annalist", "Chronicler", "Panegyrist", "Skald", "Rhapsodist", "Bard", "Bard", "Bard", "Bard", "Bard", "Master Bard"],
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};
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const getClassLevelTitle = function(level, class_name) {
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return class_titles[class_name][level - 1] || "the Unknown";
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};
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/* NPC Attack Throw */
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/* NPC Attack Throw */
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const calculateNpcHit = function(hd) {
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const calculateNpcHit = function(hd) {
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32
roll20/macros/scavengcard.macro
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32
roll20/macros/scavengcard.macro
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@ -0,0 +1,32 @@
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!scriptcard {{
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--#title|Scavenge Gear
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--:Initialize Roll Vars|
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--&EqType|?{Equipment Type?|Bladed Weapon,Scavenge-Blade|Blunt Weapon,Scavenge-Blunt|Armour and Equipment,Scavenge-Other}
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--=Quantity|?{Quantity?|1}
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--=Roll|
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--=RollCount|0
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--?[&EqType] -eq Scavenge-Blade|>Blade;[$Quantity]
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--?[&EqType] -eq Scavenge-Blunt|>Blunt;[$Quantity]
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--?[&EqType] -eq Scavenge-Other|>Other;[$Quantity]
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--:Loop|
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--=RollCount|[$RollCount] + 1
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-->RollTable|
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--+[$RollCount]|[$Roll.tableEntryText]
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--?[$RollCount] -lt [$Quantity]|Loop
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--X| End macro
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--:Blade| --+Bladed Weapon(s)|Rolling [%1%] times --<|
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--:Blunt| --+Blunt Weapon(s)|Rolling [%1%] times --<|
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--:Other| --+Armour/Other|Rolling [%1%] times --<|
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--:FUNCTIONS|
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--:RollTable|
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--=Roll|[T#[&EqType]]
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--<|
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}}
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