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// Github: https://github.com/shdwjk/Roll20API/blob/master/Base64/Base64.js
// By: The Aaron, Arcane Scriptomancer
// Contact: https://app.roll20.net/users/104025/the-aaron
// modified from: http://www.webtoolkit.info/
const Base64 = (() => { // eslint-disable-line no-unused-vars
const version = '0.3.2';
const lastUpdate = 1576507905;
const keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
const checkInstall = () => {
log('-=> Base64 v'+version+' <=- ['+(new Date(lastUpdate*1000))+']');
};
// private method for UTF-8 encoding
const utf8_encode = (string) => {
let utftext = '';
for (let n = 0; n < string.length; n++) {
let c1 = string.charCodeAt(n);
if (c1 < 128) {
utftext += String.fromCharCode(c1);
}
else if((c1 > 127) && (c1 < 2048)) {
utftext += String.fromCharCode((c1 >> 6) | 192);
utftext += String.fromCharCode((c1 & 63) | 128);
}
else {
utftext += String.fromCharCode((c1 >> 12) | 224);
utftext += String.fromCharCode(((c1 >> 6) & 63) | 128);
utftext += String.fromCharCode((c1 & 63) | 128);
}
}
return utftext;
};
// private method for UTF-8 decoding
const utf8_decode = (utftext) => {
let string = '';
let i = 0;
while ( i < utftext.length ) {
let c1 = utftext.charCodeAt(i);
if (c1 < 128) {
string += String.fromCharCode(c1);
i++;
}
else if((c1 > 191) && (c1 < 224)) {
let c2 = utftext.charCodeAt(i+1);
string += String.fromCharCode(((c1 & 31) << 6) | (c2 & 63));
i += 2;
}
else {
let c2 = utftext.charCodeAt(i+1);
let c3 = utftext.charCodeAt(i+2);
string += String.fromCharCode(((c1 & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return string;
};
const encode = (input) => {
let output = '';
let i = 0;
input = utf8_encode(input);
while (i < input.length) {
let chr1 = input.charCodeAt(i++);
let chr2 = input.charCodeAt(i++);
let chr3 = input.charCodeAt(i++);
let enc1 = chr1 >> 2;
let enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
let enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
let enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output +
keyStr.charAt(enc1) + keyStr.charAt(enc2) +
keyStr.charAt(enc3) + keyStr.charAt(enc4);
}
return output;
};
// public method for decoding
const decode = (input) => {
let output = '';
let i = 0;
input = input.replace(/[^A-Za-z0-9+/=]/g, "");
while (i < input.length) {
let enc1 = keyStr.indexOf(input.charAt(i++));
let enc2 = keyStr.indexOf(input.charAt(i++));
let enc3 = keyStr.indexOf(input.charAt(i++));
let enc4 = keyStr.indexOf(input.charAt(i++));
let chr1 = (enc1 << 2) | (enc2 >> 4);
let chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
let chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 !== 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 !== 64) {
output = output + String.fromCharCode(chr3);
}
}
output = utf8_decode(output);
return output;
};
on("ready",()=>{
checkInstall();
});
return {
encode: encode,
decode: decode
};
})();