TinTin++ setup for Aardwolf MUD
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26 lines
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  1. #VARIABLE {name} {}; # Character name
  2. #VARIABLE {password} {}; # Character password
  3. #VARIABLE {dir} {.}; # Directory of setings, without '/' or '~' (Ex. /home/user/aardwolf, not ~/aardwolf )
  4. #READ {$dir/gmcp.tin};
  5. #SESSION {aard} {aardmud.org} {4000};
  6. #READ {$dir/variables.tin}
  7. #READ {$dir/spellup.tin}
  8. #READ {$dir/zzGMCP_to_stat.tin}
  9. #READ {$dir/general.tin}
  10. #READ {$dir/map.tin}
  11. #READ {$dir/ticking.tin}
  12. #READ {$dir/quest.tin}
  13. #MAP READ {map-all.tt} # Once you have a map file, you will read it in here
  14. #LOG APPEND {$dir/active_log.raw}
  15. #VARIABLE {mapping} {1}
  16. #VARIABLE {showmap} {0}
  17. #VARIABLE {autoscan} {0}
  18. #VARIABLE {repoptrack} {1}
  19. #SPLIT 0 4