TinTin++ setup for Aardwolf MUD
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  1. #CLASS {variables} OPEN
  2. #VARIABLE {action} {}
  3. #VARIABLE {align} {-270}
  4. #VARIABLE {base_con} {14}
  5. #VARIABLE {base_dex} {12}
  6. #VARIABLE {base_int} {11}
  7. #VARIABLE {base_luck} {30}
  8. #VARIABLE {base_str} {30}
  9. #VARIABLE {base_wis} {30}
  10. #VARIABLE {campaign} {0}
  11. #VARIABLE {chanrec} {auction}
  12. #VARIABLE {CLIENT_NAME} {Aardwolf-Tintin}
  13. #VARIABLE {CLIENT_VERSION} {1.01}
  14. #VARIABLE {con} {17}
  15. #VARIABLE {curr_time} {1318772334}
  16. #VARIABLE {current_level} {1}
  17. #VARIABLE {dex} {17}
  18. #VARIABLE {dr} {187}
  19. #VARIABLE {enemy_hp} {}
  20. #VARIABLE {exit} {w}
  21. #VARIABLE {fighting} {n}
  22. #VARIABLE {floater} {rattle}
  23. #VARIABLE {getmap} {0}
  24. #VARIABLE {gold} {4686553}
  25. #VARIABLE {healpot} {jade}
  26. #VARIABLE {hp} {240}
  27. #VARIABLE {hp_percent} {100.00}
  28. #VARIABLE {hr} {55}
  29. #VARIABLE {int} {14}
  30. #VARIABLE {luck} {60}
  31. #VARIABLE {mana} {200}
  32. #VARIABLE {mana_percent} {100.00}
  33. #VARIABLE {mapping} {1}
  34. #VARIABLE {maxhp} {240}
  35. #VARIABLE {maxmana} {}
  36. #VARIABLE {maxmoves} {700}
  37. #VARIABLE {mob_fighting} {}
  38. #VARIABLE {movecolor} {<188><838>}
  39. #VARIABLE {moves} {700}
  40. #VARIABLE {moves_percent} {100.00}
  41. #VARIABLE {player} {}
  42. #VARIABLE {portalbag} {satchel}
  43. #VARIABLE {pos_number} {3}
  44. #VARIABLE {position} {Standing}
  45. #VARIABLE {potbag} {xbag}
  46. #VARIABLE {prompt} {<120>100.00 HP <150>| <140>100.00 MANA <150>| <188><838>100.00 MV<099>}
  47. #VARIABLE {qp} {2315}
  48. #VARIABLE {quest} {}
  49. #VARIABLE {repchan} {gt}
  50. #VARIABLE {str} {41}
  51. #VARIABLE {temp} {}
  52. #VARIABLE {time} {}
  53. #VARIABLE {tnl} {3000}
  54. #VARIABLE {tp} {9}
  55. #VARIABLE {wis} {41}
  56. #VARIABLE {word} {get aardwolf from satchel;wear aardwolf;enter;wear rattle;put aardwolf in satchel}
  57. #CLASS {variables} CLOSE