TinTin++ setup for Aardwolf MUD
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

27 lines
771 B

Development ToDo List
Improve the installation and setup phase.
- installation script
- optional install of tintin/tmux
- basic map with some newbie areas mapped
Provide some in-game (in-client) commands for help/docs and control.
- map control
- map custom exits, portals, speedwalking (paths.tin)
- channel gagging
Add more commenting to the settings.
Clean up the formatting.
Separate the "core" components from the "plug-ins"
- .tin vs .tt and/or directories
Remove redundancy, fix bugs, add functionality to settings.
Change reports from masaki theme to neutral
Update mapping in gmcp.tin to set room_terrain from GMCP values
- eventually expand this to color rooms based on terrain
Add revised lvladd aliases and fix afind,vfind,rfind,mfind,hfind