TinTin++ setup for Aardwolf MUD
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#CLASS {variables} OPEN
#VARIABLE {action} {}
#VARIABLE {align} {-270}
#VARIABLE {base_con} {14}
#VARIABLE {base_dex} {12}
#VARIABLE {base_int} {11}
#VARIABLE {base_luck} {30}
#VARIABLE {base_str} {30}
#VARIABLE {base_wis} {30}
#VARIABLE {campaign} {0}
#VARIABLE {chanrec} {auction}
#VARIABLE {CLIENT_NAME} {Aardwolf-Tintin}
#VARIABLE {CLIENT_VERSION} {1.01}
#VARIABLE {con} {17}
#VARIABLE {curr_time} {1318772334}
#VARIABLE {current_level} {1}
#VARIABLE {dex} {17}
#VARIABLE {dr} {187}
#VARIABLE {enemy_hp} {}
#VARIABLE {exit} {w}
#VARIABLE {fighting} {n}
#VARIABLE {floater} {rattle}
#VARIABLE {getmap} {0}
#VARIABLE {gold} {4686553}
#VARIABLE {healpot} {jade}
#VARIABLE {hp} {240}
#VARIABLE {hp_percent} {100.00}
#VARIABLE {hr} {55}
#VARIABLE {int} {14}
#VARIABLE {luck} {60}
#VARIABLE {mana} {200}
#VARIABLE {mana_percent} {100.00}
#VARIABLE {mapping} {1}
#VARIABLE {maxhp} {240}
#VARIABLE {maxmana} {}
#VARIABLE {maxmoves} {700}
#VARIABLE {mob_fighting} {}
#VARIABLE {movecolor} {<188><838>}
#VARIABLE {moves} {700}
#VARIABLE {moves_percent} {100.00}
#VARIABLE {player} {}
#VARIABLE {portalbag} {satchel}
#VARIABLE {pos_number} {3}
#VARIABLE {position} {Standing}
#VARIABLE {potbag} {xbag}
#VARIABLE {prompt} {<120>100.00 HP <150>| <140>100.00 MANA <150>| <188><838>100.00 MV<099>}
#VARIABLE {qp} {2315}
#VARIABLE {quest} {}
#VARIABLE {repchan} {gt}
#VARIABLE {str} {41}
#VARIABLE {temp} {}
#VARIABLE {time} {}
#VARIABLE {tnl} {3000}
#VARIABLE {tp} {9}
#VARIABLE {wis} {41}
#VARIABLE {word} {get aardwolf from satchel;wear aardwolf;enter;wear rattle;put aardwolf in satchel}
#CLASS {variables} CLOSE