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{% extends "base.html" %} {% set active_page = "shares_calc" %}
{% block title %}Spoil Shares Calculator{% endblock %} {% block content %} <div class="uk-flex uk-flex-center uk-margin-bottom uk-margin-top"> <h1 class="uk-text-center"><strong>Adventurer Conqueror King</strong>Spoil Shares Calculator</h1> </div>
<div class="uk-grid-divider" uk-grid> <div class="uk-width-1-3"> <h3>Session Info</h3> <form class="uk-form-horizontal uk-margin-large"> <div class="uk-margin"> <label class="uk-form-label" for="player_count">Number of players</label> <div class="uk-form-controls"> <select name="player_count" id="player_count" class="uk-select"> <option value="1">1</option> <option value="2">2</option> <option value="3">3</option> <option value="4">4</option> <option value="5">5</option> <option value="6">6</option> <option value="7">7</option> <option value="8">8</option> </select> </div> </div>
<div class="uk-margin"> <label class="uk-form-label" for="hench_count">Number of henchmen</label> <div class="uk-form-controls"> <input class="uk-input" id="hench_count" name="hench_count" type="number" value="0"> </div> </div>
<div class="uk-margin"> <label class="uk-form-label" for="gp_recovered">GP value recovered</label> <div class="uk-form-controls"> <input class="uk-input" id="gp_recovered" name="gp_recovered" type="number" value="0"> </div> </div>
<div class="uk-margin"> <label class="uk-form-label" for="xp_earned">XP earned from monsters</label> <div class="uk-form-controls"> <input class="uk-input" id="xp_earned" name="xp_earned" type="number" value="0"> </div> </div> <button type="button" id="share_calc_button" class="uk-button uk-button-primary">Calculate</button> </form> </div> <div class="uk-width-1-3"> <h4>Henchmen GP Shares</h4> <table id="hench_shares" class="uk-table"> <thead> <tr> <th>Bonus XP Rate</th> <th>Share Per-Henchman</th> </tr> </thead> <tbody></tbody> </table> </div> <div class="uk-width-1-3"> <h4>Player XP Shares</h4> <table id="player_shares" class="uk-table"> <thead> <tr> <th>Bonus XP Rate</th> <th>Share Per-Player</th> </tr> </thead> <tbody></tbody> </table>
<h4>Player GP Share</h4> <span id="pc_gp_share"></span> </div> </div> {% endblock %}
{% block head %} <style> </style> {% endblock %}
{% block scripts %} <script type="text/javascript"> window.addEventListener('DOMContentLoaded', () => { var calc = document.querySelector('button#share_calc_button'); calc.addEventListener("click", calculateShares); });
function calculateShares() { var player_shares = document.querySelector('table#player_shares > tbody'); var hench_shares = document.querySelector('table#hench_shares > tbody');
player_shares.innerHTML = ''; hench_shares.innerHTML = '';
var player_count = parseInt(document.querySelector('select#player_count').value); var hench_count = parseInt(document.querySelector('input#hench_count').value); var gp = parseInt(document.querySelector('input#gp_recovered').value); var xp = parseInt(document.querySelector('input#xp_earned').value);
let total_xp = gp + xp; let pc_base_xp_share = total_xp / (player_count + hench_count / 2.0);
let response = ''; for(let i = 0; i < 5; i ++) { // Build player rows const row = document.createElement("tr"); const c1 = document.createElement("td"); const c2 = document.createElement("td");
c1.appendChild(document.createTextNode(`@ ${5 * i}%`)); c2.appendChild(document.createTextNode(`${Math.floor(pc_base_xp_share * (1 + 0.05 * i))} xp`));
row.appendChild(c1); row.appendChild(c2);
player_shares.appendChild(row);
// Build hench rows const hrow = document.createElement("tr"); const hc1 = document.createElement("td"); const hc2 = document.createElement("td");
hc1.appendChild(document.createTextNode(`@ ${5 * i}%`)); hc2.appendChild(document.createTextNode(`${Math.floor(pc_base_xp_share * (1 + 0.05 * i) / 2.0)} xp`));
hrow.appendChild(hc1); hrow.appendChild(hc2);
hench_shares.appendChild(hrow); }
var pc_gp_share = document.querySelector('span#pc_gp_share'); let gpshare = Math.floor(gp / (player_count + hench_count / 6.0)) pc_gp_share.appendChild(document.createTextNode(`${gpshare} gold per player.`)); } </script> {% endblock %}
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