Gemcutting highlights
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				@ -42,6 +42,12 @@
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    #showme {\a};
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};
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#NOP ==[Gemcutting/Finesmithing]==
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#HIGHLIGHT {You take the diamond-tipped chisel from your roll of gemcutting tools and delicately chip %1} {bold green};
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#HIGHLIGHT {You take the diamond-tipped chisel from your roll of gemcutting tools and chip away %1} {bold red};
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#HIGHLIGHT {You take the diamond-tipped chisel from your roll of gemcutting tools and, struggling with %1} {bold red};
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#NOP ==[End Session On Quit]==
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#ACTION {Thanks for playing.  See you next time.} {
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    #end;
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@ -22,8 +22,8 @@
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#HIGHLIGHT {^You shove %1} {bold green};
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#HIGHLIGHT {^You trip %1} {bold green};
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#HIGHLIGHT {^You lose the moment.} {bold red};
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#HIGHLIGHT {^You {skilfully |silently|}sneak around %1 without being spotted and manage to catch %w by surprise.$} {bold green};
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#HIGHLIGHT {^You hold your cover as you {skilfully |silently|}sneak around %1 and manage to catch %w by surprise.$} {bold green};
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#HIGHLIGHT {^You {skillfully |silently|}sneak around %1 without being spotted and manage to catch %w by surprise.$} {bold green};
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#HIGHLIGHT {^You hold your cover as you {skillfully |silently|}sneak around %1 and manage to catch %w by surprise.$} {bold green};
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@ -250,6 +250,7 @@ class MapDoorText:
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                                            entry,
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                                            self.colour_map['reset']
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                                        )
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                                    this_value = custom_match[2]
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                        if add_player_value == True:
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