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@ -12,11 +12,6 @@ |
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#NOP ==[T-Shop Alerts]== |
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#HIGHLIGHT {Greasy sparks crawl over the %1 wall, and a door silently materialises.} {bold green underscore}; |
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#HIGHLIGHT {There is a doorway in the %1 wall leading into a curious shop.} {bold green underscore}; |
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#NOP ==[NPC Highlighting]== |
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#HIGHLIGHT {thug} {red}; |
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#HIGHLIGHT {bodyguard} {red}; |
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#HIGHLIGHT {hoplite} {red}; |
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#NOP ==[Incident Highlighting]== |
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#HIGHLIGHT {^%1 grabs %2 from you. You struggle briefly but %3 wrests it from your grip and makes for a hasty retreat.$} {bold red underscore}; |
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@ -26,7 +21,7 @@ |
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#HIGHLIGHT {%1 juggles around his stuff and fumbles %2} {red underscore}; |
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#NOP ==[Command Color Highlighting]== |
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#SUB {%w %w with a total of %* item} {<148>%1 %2<099> with a total of <148>%3<099> item} |
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#SUB {%w %w with a total of %* item} {<148>%1 %2<099> with a total of <148>%3<099> item}; |
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#NOP ==[Truffle Found]== |
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#HIGHLIGHT {The young truffle pig unearths a truffle from the ground.} {bold green}; |
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@ -37,10 +32,15 @@ |
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}; |
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#NOP ==[Copperhead Mines]== |
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#SUB {you think that %1 of the surrounding crates contain} {you think that <138>%1<099> of the surrounding crates contain}; |
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#HIGHLIGHT {Something doesn't smell right. You take a sniff but the faint odour of rotten eggs makes you cough.} {bold green underscore}; |
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#HIGHLIGHT {Somewhere above you, you hear the rumble of falling rock.} {bold green underscore}; |
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#ACTION {Something doesn't smell right. You take a sniff but the faint odour of rotten eggs makes you cough.} { |
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#showme {\a}; |
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}; |
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#ACTION {Somewhere above you, you hear the rumble of falling rock.} { |
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#showme {\a}; |
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}; |
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#NOP ==[Gemcutting/Finesmithing]== |
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#HIGHLIGHT {You take the diamond-tipped chisel from your roll of gemcutting tools and delicately chip %1} {bold green}; |
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