TinTin++ setup for Aardwolf MUD
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40 lines
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  1. #class init kill
  2. #class init open
  3. #ALIAS {do_on_connect}
  4. {
  5. map;
  6. protocol gmcp sendchar;
  7. quest time;
  8. look;
  9. };
  10. #ACTION {^############# Reconnecting to Game #############$} {do_on_connect}
  11. #ACTION {^Welcome to Aardwolf. May your adventures be mystical, challenging and rewarding.} {do_on_connect}
  12. #ACTION {^You do not have to wait to go on another quest.$}
  13. {
  14. #var {quest[timer]} {<129>READY<099>};
  15. prompt_statmon;
  16. #class init kill
  17. }
  18. #ACTION {^There are %d minutes remaining until you can go on another quest.$}
  19. {
  20. start_quest_timer %1;
  21. prompt_statmon;
  22. #class init kill
  23. }
  24. #ACTION {^There is less than a minute remaining until you can go on another quest.$}
  25. {
  26. start_quest_timer 1;
  27. prompt_statmon;
  28. #class init kill
  29. }
  30. #ACTION {^Time left for current quest: %d$}
  31. {
  32. #var {quest[timer]} {<fca>ACTIVE<099>};
  33. prompt_statmon;
  34. #class init kill
  35. }
  36. #class init close