TinTin++ setup for Aardwolf MUD
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  1. #class init kill
  2. #class init open
  3. #ALIAS {do_on_connect}
  4. {
  5. protocol gmcp sendchar;
  6. map;
  7. quest time;
  8. };
  9. #ACTION {^############# Reconnecting to Game #############$} {do_on_connect}
  10. #ACTION {^Welcome to Aardwolf. May your adventures be mystical, challenging and rewarding.} {do_on_connect}
  11. #ACTION {^You do not have to wait to go on another quest.$}
  12. {
  13. #var {quest[timer]} {<129>READY<099>};
  14. prompt_statmon;
  15. #class init kill
  16. }
  17. #ACTION {^There are %d minutes remaining until you can go on another quest.$}
  18. {
  19. start_quest_timer %1;
  20. prompt_statmon;
  21. #class init kill
  22. }
  23. #ACTION {^There is less than a minute remaining until you can go on another quest.$}
  24. {
  25. start_quest_timer 1;
  26. prompt_statmon;
  27. #class init kill
  28. }
  29. #ACTION {^Time left for current quest: %d$}
  30. {
  31. #var {quest[timer]} {<fca>ACTIVE<099>};
  32. prompt_statmon;
  33. #class init kill
  34. }
  35. #class init close