TinTin++ setup for Aardwolf MUD
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Brandon Cornejo ae111e9a80 added note system, populated README.md, bugfixes 9 years ago
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README.md

TinTin++ Settings for Aardwolf MUD

Setup:

  • Clone the repository
  • Edit username in config.tin
  • Edit password in config.tin
  • Edit bag in config.tin
  • Edit paths in aardwolf-session

Usage:

  • Launch tmux (tmux -2)
  • Run aardwolf-session (./aardwolf-session)
  • In-game: tags channel on
  • In-game: tags map on
  • In-game: tags mapexits on
  • In-game: tags mapnames on
  • In-game: tags roomchars on
  • In-game: tags roomobjs on

Features

  • GMCP powered 2-line prompt with colored percentage meters (prompt.tin)
  • Quest time ticker and target tracking (quest.tin)
  • Repop watch and announce (gmcp.tin)
  • Minimap in seperate window (minimap.tin)
  • Alias-driven note jotting system (aliases.tin)
  • Channels logged to separate window (gmcp.tin)
  • Room characters/mobiles and objects logged to file (minimap.tin)

Commands

  • debug on|off - toggles echoing GMCP data as it arrives
  • repopwatch on|off - toggles announcing of repops in $repchan
  • .note message here - adds message to notes.log (bottom right window)
  • .newpage - clears the note screen, providing a fresh page

The actions.tin and aliases.tin files are a place for your personal triggers and aliases.