TinTin++ setup for Aardwolf MUD
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theixle fd2132aecf Create README.MD 10 years ago
Aardwolf-chats first commit maybe 12 years ago
README Added some stuff to todo.txt 12 years ago
README.MD Create README.MD 10 years ago
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affects first commit maybe 12 years ago
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group first commit maybe 12 years ago
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map.tin first commit maybe 12 years ago
map.txt first commit maybe 12 years ago
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paths.tin Fixed portals variable some more, forgot to add levels to last 3 11 years ago
pathwalk.tin changed source urls in pathwalk.tin to reference google code site 12 years ago
pmuxit first commit maybe 12 years ago
quest.tin first commit maybe 12 years ago
setup.tin first commit maybe 12 years ago
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todo.txt modified: todo.txt 12 years ago
variables.tin Added CLIENT_NAME and CLIENT_VERSION to variables.tin 12 years ago
zzGMCP_to_stat.tin first commit maybe 12 years ago

README.MD

Aardwolf Tintin Package

OS: Linux/Unix or Mac (Although these settings have been known to work with Wintin++ as well)
Requires: Tintin 2.00.7
Recommended: Tmux 1.5 (or some comparable program).

Features:

GMCP event handling/variable setting
Integrated GMCP/Tintin Mapping
Captures into logfiles for "miniwindows":
ASCII Map
Communications
Affects
Group Stats
Mobs/Chars in room
Spellup aliases/triggers for keeping spells up
A customized prompt with several timers for ticks/quests/etc
Examples of making aliases that use #map find in several ways

Most of the work was done by the player "Cheezburger." It is
highly undocumented and by no means bug free.

aardwolf-tintin screenshot