Mission times fix, dead letter bugfixes
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@ -19,7 +19,9 @@
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#if {&missions[sausage]} {
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#foreach {$missions[sausage][active_list][]} {player} {
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#if {&missions[sausage][active_list][$player][easy]} {
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#math {mins} { (($current_time - $missions[sausage][active_list][$player][easy]) + 0.5) / 60 };
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#math {mins} {$current_time - $missions[sausage][active_list][$player][easy]};
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#math {mins} {($mins - (60 - 1)) / 60};
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#math {mins} {60 - $mins};
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#format {mt_display} {\t<129>%s<099> can do another unspiced sausage mission in <139>%d<099> minutes.<099>} {$player}{$mins};
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@ -27,7 +29,9 @@
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};
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#if {&missions[sausage][active_list][$player][hard]} {
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#math {mins} { (($current_time - $missions[sausage][active_list][$player][hard]) + 0.5) / 60 };
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#math {mins} {$current_time - $missions[sausage][active_list][$player][hard]};
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#math {mins} {($mins - (60 - 1)) / 60};
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#math {mins} {60 - $mins};
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#format {mt_display} {\t<129>%s<099> can do another spiced sausage mission in <139>%d<099> minutes.<099>} {$player}{$mins};
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@ -36,7 +40,9 @@
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};
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#foreach {$missions[sausage][retry_list][]} {player} {
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#math {mins} { (($current_time - $missions[sausage][retry_list][$player]) + 0.5) / 60 };
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#math {mins} {$current_time - $missions[sausage][retry_list][$player]};
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#math {mins} {($mins - (60 - 1)) / 60};
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#math {mins} {10 - $mins};
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#format {mt_display} {\t<129>%s<099> can request a new sausage mission in <139>%d<099> minutes.<099>} {$player}{$mins};
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@ -50,7 +56,9 @@
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#if {&missions[letter]} {
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#foreach {$missions[letter][active_list][]} {player} {
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#if {&missions[letter][active_list][$player][difficult]} {
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#math {mins} { (($current_time - $missions[letter][active_list][$player][difficult]) + 0.5) / 60 };
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#math {mins} {$current_time - $missions[letter][active_list][$player][difficult]};
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#math {mins} {($mins - (60 - 1)) / 60};
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#math {mins} {60 - $mins};
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#if {$mins < 0} {
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@ -61,7 +69,9 @@
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};
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};
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#if {&missions[letter][active_list][$player][distant]} {
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#math {mins} { (($current_time - $missions[letter][active_list][$player][distant]) + 0.5) / 60 };
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#math {mins} {$current_time - $missions[letter][active_list][$player][distant]};
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#math {mins} {($mins - (60 - 1)) / 60};
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#math {mins} {60 - $mins};
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#if {$mins < 0} {
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@ -72,7 +82,9 @@
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};
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};
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#if {&missions[letter][active_list][$player][far]} {
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#math {mins} { (($current_time - $missions[letter][active_list][$player][far]) + 0.5) / 60 };
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#math {mins} {$current_time - $missions[letter][active_list][$player][far]};
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#math {mins} {($mins - (60 - 1)) / 60};
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#math {mins} {60 - $mins};
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#if {$mins < 0} {
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@ -83,7 +95,9 @@
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};
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};
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#if {&missions[letter][active_list][$player][close]} {
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#math {mins} { (($current_time - $missions[letter][active_list][$player][close]) + 0.5) / 60 };
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#math {mins} {$current_time - $missions[letter][active_list][$player][close]};
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#math {mins} {($mins - (60 - 1)) / 60};
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#math {mins} {60 - $mins};
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#if {$mins < 0} {
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@ -94,7 +108,9 @@
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};
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};
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#if {&missions[letter][active_list][$player][local]} {
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#math {mins} { (($current_time - $missions[letter][active_list][$player][local]) + 0.5) / 60 };
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#math {mins} {$current_time - $missions[letter][active_list][$player][local]};
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#math {mins} {($mins - (60 - 1)) / 60};
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#math {mins} {60 - $mins};
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#if {$mins < 0} {
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@ -105,10 +121,11 @@
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};
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};
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};
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#foreach {$missions[letter][retry_list][]} {player} {
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#format {missions[letter][retry_list][$GMCP[charinfo][capname]]} {%T};
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#math {mins} { (($current_time - $missions[letter][retry_list][$player]) + 0.5) / 60 };
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#showme {Mission Debug: $current_time - $missions[letter][retry_list][$player]};
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#math {mins} {$current_time - $missions[letter][retry_list][$player]};
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#math {mins} {($mins - (60 - 1)) / 60};
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#math {mins} {10 - $mins};
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#if {$mins < 0} {
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@ -5,7 +5,7 @@
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#NOP ===== VARIABLES =====
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#NOP =======================
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#NOP [1 = Local, 2 = Far Away, 3 = Distant Lands, 4 = Difficult Customer]
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#NOP [1 = Local, 2 = Close-by, 3 = Far Away, 4 = Distant Lands, 5 = Difficult Customer]
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#VAR {dead_letter_rewards} {
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{4 Ankh-Morpork dollars}{1}
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{8 Ankh-Morpork dollars}{2}
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@ -22,10 +22,10 @@
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{4 Genuan forins and 3 Genuan livres}{4}
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{3 Ankh-Morpork ten-dollars and 2 Ankh-Morpork dollars}{4}
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{1 Ephebian mina and 5 Ephebian decadrachmae}{4}
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{1 Agatean Empire fifty-rhinu and 2 Agatean Empire ten-rhinu}{5}
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{9 Ankh-Morpork ten-dollars}{5}
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{3 Agatean Empire ten-rhinu and 5 Agatean Empire rhinu}{5}
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{4 Ankh-Morpork ten-dollars and 5 Ankh-Morpork dollars}{5}
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{1 Lancre sovereign and 1 Lancre tencrown}{5}
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{3 Ephebian minae and 5 Ephebian decadrachmae}{5}
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{2 Ephebian minae}{5}
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{1 Genuan ducat and 2 Genuan forins}{5}
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}
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@ -55,14 +55,14 @@
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#unvar {delayname};
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};
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#ALIAS {return letter} {
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#send {return letter};
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#ALIAS {^return letter$} {
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#send { return letter};
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/letter_returned
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};
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#ALIAS {give letter to {f|F}rank} {
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#send {give letter to Frank};
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/letter_returned;
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#ALIAS {^give letter to {f|F}rank$} {
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#send { give letter to Frank};
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/letter_returned
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};
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@ -70,10 +70,6 @@
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#NOP ===== Actions =====
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#NOP =======================
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#ACTION {^You offer to give a letter to Frank} {
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#nop letter_returned;
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};
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#ACTION {^You have been awarded %d experience points and given %2.$} {
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#nop You have been awarded 60407 experience points and given 2 Agatean Empire ten-rhinu and 5 Agatean Empire rhinu.
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@ -99,7 +95,7 @@
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#format {missions[letter][active_list][$GMCP[charinfo][capname]][local]} {%T};
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#line sub variable {
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#format {delayname} {letter_distant_%s} {$GMCP[charinfo][capname]};
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#format {delayname} {letter_local_%s} {$GMCP[charinfo][capname]};
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#delay {$delayname} {
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#format {letter_timer_line} {%c[MT] %c*%c %s can now do another local letter.} {bold blue} {bold yellow} {bold blue} {$GMCP[charinfo][capname]};
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#echo {$letter_timer_line};
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@ -116,7 +112,7 @@
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#format {missions[letter][active_list][$GMCP[charinfo][capname]][close]} {%T};
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#line sub variable {
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#format {delayname} {letter_distant_%s} {$GMCP[charinfo][capname]};
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#format {delayname} {letter_close_%s} {$GMCP[charinfo][capname]};
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#delay {$delayname} {
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#format {letter_timer_line} {%c[MT] %c*%c %s can now do another close-by letter.} {bold blue} {bold yellow} {bold blue} {$GMCP[charinfo][capname]};
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#echo {$letter_timer_line};
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@ -133,7 +129,7 @@
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#format {missions[letter][active_list][$GMCP[charinfo][capname]][far]} {%T};
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#line sub variable {
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#format {delayname} {letter_distant_%s} {$GMCP[charinfo][capname]};
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#format {delayname} {letter_far_%s} {$GMCP[charinfo][capname]};
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#delay {$delayname} {
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#format {letter_timer_line} {%c[MT] %c*%c %s can now do another far away letter.} {bold blue} {bold yellow} {bold blue} {$GMCP[charinfo][capname]};
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#echo {$letter_timer_line};
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@ -167,7 +163,7 @@
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#format {missions[letter][active_list][$GMCP[charinfo][capname]][difficult]} {%T};
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#line sub variable {
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#format {delayname} {letter_distant_%s} {$GMCP[charinfo][capname]};
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#format {delayname} {letter_difficult_%s} {$GMCP[charinfo][capname]};
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#delay {$delayname} {
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#format {letter_timer_line} {%c[MT] %c*%c %s can now do another difficult customer letter.} {bold blue} {bold yellow} {bold blue} {$GMCP[charinfo][capname]};
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#echo {$letter_timer_line};
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