@ -19,7 +19,9 @@
#if {&missions[sausage]} {
#foreach {$missions[sausage][active_list][]} {player} {
#if {&missions[sausage][active_list][$player][easy]} {
#math {mins} { (($current_time - $missions[sausage][active_list][$player][easy]) + 0.5) / 60 };
#math {mins} {$current_time - $missions[sausage][active_list][$player][easy]};
#math {mins} {($mins - (60 - 1)) / 60};
#math {mins} {60 - $mins};
#format {mt_display} {\t<129>%s<099> can do another unspiced sausage mission in <139>%d<099> minutes.<099>} {$player}{$mins};
@ -27,7 +29,9 @@
};
#if {&missions[sausage][active_list][$player][hard]} {
#math {mins} { (($current_time - $missions[sausage][active_list][$player][hard]) + 0.5) / 60 };
#math {mins} {$current_time - $missions[sausage][active_list][$player][hard]};
#math {mins} {($mins - (60 - 1)) / 60};
#math {mins} {60 - $mins};
#format {mt_display} {\t<129>%s<099> can do another spiced sausage mission in <139>%d<099> minutes.<099>} {$player}{$mins};
@ -36,7 +40,9 @@
};
#foreach {$missions[sausage][retry_list][]} {player} {
#math {mins} { (($current_time - $missions[sausage][retry_list][$player]) + 0.5) / 60 };
#math {mins} {$current_time - $missions[sausage][retry_list][$player]};
#math {mins} {($mins - (60 - 1)) / 60};
#math {mins} {10 - $mins};
#format {mt_display} {\t<129>%s<099> can request a new sausage mission in <139>%d<099> minutes.<099>} {$player}{$mins};
@ -50,7 +56,9 @@
#if {&missions[letter]} {
#foreach {$missions[letter][active_list][]} {player} {
#if {&missions[letter][active_list][$player][difficult]} {
#math {mins} { (($current_time - $missions[letter][active_list][$player][difficult]) + 0.5) / 60 };
#math {mins} {$current_time - $missions[letter][active_list][$player][difficult]};
#math {mins} {($mins - (60 - 1)) / 60};
#math {mins} {60 - $mins};
#if {$mins < 0} {
@ -61,7 +69,9 @@
};
};
#if {&missions[letter][active_list][$player][distant]} {
#math {mins} { (($current_time - $missions[letter][active_list][$player][distant]) + 0.5) / 60 };
#math {mins} {$current_time - $missions[letter][active_list][$player][distant]};
#math {mins} {($mins - (60 - 1)) / 60};
#math {mins} {60 - $mins};
#if {$mins < 0} {
@ -72,7 +82,9 @@
};
};
#if {&missions[letter][active_list][$player][far]} {
#math {mins} { (($current_time - $missions[letter][active_list][$player][far]) + 0.5) / 60 };
#math {mins} {$current_time - $missions[letter][active_list][$player][far]};
#math {mins} {($mins - (60 - 1)) / 60};
#math {mins} {60 - $mins};
#if {$mins < 0} {
@ -83,7 +95,9 @@
};
};
#if {&missions[letter][active_list][$player][close]} {
#math {mins} { (($current_time - $missions[letter][active_list][$player][close]) + 0.5) / 60 };
#math {mins} {$current_time - $missions[letter][active_list][$player][close]};
#math {mins} {($mins - (60 - 1)) / 60};
#math {mins} {60 - $mins};
#if {$mins < 0} {
@ -94,7 +108,9 @@
};
};
#if {&missions[letter][active_list][$player][local]} {
#math {mins} { (($current_time - $missions[letter][active_list][$player][local]) + 0.5) / 60 };
#math {mins} {$current_time - $missions[letter][active_list][$player][local]};
#math {mins} {($mins - (60 - 1)) / 60};
#math {mins} {60 - $mins};
#if {$mins < 0} {
@ -105,10 +121,11 @@
};
};
};
#foreach {$missions[letter][retry_list][]} {player} {
#format {missions[letter][retry_list][$GMCP[charinfo][capname]]} {%T };
#math {mins} { (($current_time - $missions[letter][retry_list][$player]) + 0.5) / 60 };
#showme {Mission Debug: $current_time - $missions[letter][retry_list][$player]};
#math {mins} {$current_time - $missions[letter][retry_list][$player] };
#math {mins} {($mins - (60 - 1)) / 60 };
#math {mins} {10 - $mins};
#if {$mins < 0} {